However, for some large maps this will result in an image much larger than is recommended for Fantasy Grounds - which appears to be the case for the map you're using. If you want 50 pixels per 5 foot square (which is the usual default for most people) then 200 pixels per 20 ft square is correct. And if I do, do that it blows the map up to 6800x4600, the original map was 1235x831. So when I use the Map Align tool do I set the output tile size to 200. I have a town map that has a grid on it that says Each square equals 20ft. Usually you can adjust this on the fly within fantasy grounds as the party moves around on the map to keep the grid mostly aligned to the image in the vicinity of the players. If you have an image where the grid width or height is inconsistent from one row or column to the next, then this tool won't help you fix that and you'll need to live with some degree of grid mis-alignment. the grid squares are not perfectly square). This tool really only helps for those images where the grid is consistently scaled horizontally and vertically, but the horizontal grid size is not equal to vertical grid size (i.e. When you then load the image into FG and set the grid, the grid size should exactly match the grid size you selected in step 4.ĮDIT: Looking at the map you posted above, it's possible that this tool won't solve your problem 100% because I see spots in that image where the grid size doesn't appear to be consistent. The resulting saved image will be scaled independently horizontally and vertically to produce squares that line up with the red grid you positioned over the image. Use the adjustment and arrow buttons to align the red grid as close as possible to your image. Use cursor to draw a 'starter' square, aligned as closely to your grid as possible.ģ. Printing gaming maps from the module posterazor how to#The grid used to align the map can optionally be saved with the map to add a grid to the map if it did not have one or if the virtual tabletop application does not provide grid options such as line color and width.ĮDIT: (Zacchaeus) a more up to date video () on how to use this utilityĮDIT (Trenloe): Added a LAA (Large Address Aware) version that allows larger maps to be loaded.Ģ. The program will adjust the map to make each tile square, make each tile one inch for printing, and add borders to partial left, right, top, and bottom tiles to make the map an even number of tiles wide and tall. It can be used to quickly and easily add a grid to a map or align a map to a grid, even when the grid already in the image is not an exact number of pixels wide or the width and height of a tile are not the same (e.g., many Wizards of the Coast maps.) This program is intended for adding or aligning Role Playing Game (RPG) maps to a grid, usually for use in virtual tabletop applications (such as Fantasy Grounds or Roll20), or for preparing the map to print with one inch tiles. Also, to keep it small enough, I did not have time to show how easy it is to then drop the maps into FG or Roll20 and have everything line up exactly. The demo video helps explain, but making demos not my strong point so it is extremely low quality and no audio. (Also good for adding a grid or for preparing to print as 1" squares.)ĭirections located under Help menu in application. I find it tedious to get maps to line-up with the grid (especially WoTC maps.) So I made a utility to do it quickly.
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